Cube Quest — Season One
Launch key art built from the theme's character, props and palette, delivered in layered files for banners, store pages and loading screens.
A selection of in-house style studies showing the range of our art, animation and platform work. Client projects are covered by confidentiality agreements; the full portfolio is available on request under NDA.
Launch key art built from the theme's character, props and palette, delivered in layered files for banners, store pages and loading screens.
Mascot character with expression and pose variations for in-game use.
Parallax-ready level background split into sky, hills and play layers.
Low-poly reward prop, modelled and textured for real-time engines.
Squash-and-stretch jump at 24 fps, exported as sprite sheet and video.
Animation, sound effects and music timed together in one sequence.
Eight in-game icons drawn on one grid, delivered as PNG and SVG.
Title, buttons and menus adapted for English, Chinese and Malay.
Back office overview with membership growth and activity reports.
Branded sign-in and account pages that run in any browser.
Ledger, daily reconciliation and statement export for finance teams.
Ticket queue, live conversation and member context in one screen.
We share client work under NDA.